My name is Lim Yee Chen. I work as a Team Lead at Acronis in Singapore.

Equipped with skills in Golang, C/C++, MySQL, DevOps, and Linux, my exposure to full-stack experience—from frontend to deployment—empowers my capabilities in designing and developing efficient and scalable backend systems.

I write at TiredSG.Dev .

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Lim Yee Chen

Skills

PRIMARY TECHNICAL SKILLS

Golang

95%

Web Development

85%

MySQL

80%

DevOps

70%

Experience

 
 
 
 
 

Team Lead

Acronis

Jun 2023 – Present Singapore

Responsibilities include:

  • Promoted to Team Lead after leading the project team for 2 years.
  • Manage and mentor a team of software developers.
  • Oversee project timeline and plan delivery of features.
  • Translate ideas from Product Managers into deliverables of developers.
  • Responsible for product operational success & service availability.
  • Coordinate and create technical designs with Architects and PMs.
  • Actively participate in code reviews & ensure software quality.
  • Establish technical directions and specifications.

Notable Achievements:

  • Decrease service debt from 95% to 0 by enhancing service throughput by over 200%.
  • Enhance development efficiency by cutting down the duration of CI unit tests by over 80%.
 
 
 
 
 

Senior Software Developer (Tech Lead)

Acronis

Jan 2019 – May 2023 Singapore

Tech Lead:

  • Lead and mentor a team of software developers on the Search project.
  • Manage project requirements and plan delivery of features.
  • Responsible for delivery of product and technical features.
  • Actively participate in code reviews & ensure software quality.
  • Establish technical directions and specifications.

Senior Software Developer:

  • Develop, maintain, review backend features using Golang.
  • Architect and design backend system in Search functionality.
  • Configure and maintain CI pipelines for autotest on Jenkins.
  • Maintain and manage service deployment with Ansible, Kubernetes and Helm chart.
  • Golang, MySQL, Ansible, Python

Notable Achievements:

  • Significantly improved performance by architecting and implementing client-side load balancing of API requests on backend servers without the need for a middleman proxy.
  • Architected & led the development in scaling out backend system with re-balancing of data between nodes without downtime.
  • Took a leading role in architect and developing a stateless scalable Golang application in Kubernetes.
 
 
 
 
 

Game Programmer

Koei Tecmo Singapore

Jul 2014 – Dec 2018 Singapore

Led the Infrastructure & Server Team for almost a year

  • Planned deliverables for the team
  • Led and mentored a team of programmers
  • Coordinated with game project teams to ensure operational success.

Work as a member of the team for more than 3 years.

  • Served as resident expert in technical and programming solutions
  • Developed, deployed, maintained and support game projects
  • Provisioned and maintained servers and infrastructure
  • Introduced and applied DevOps practices to streamline workflow
  • Evangelized and led the usage of Docker in servers and development workflow, significantly saving cost and resources.
  • Led & drove the development of various internal system.
  • Revolutionized internal communication by introducing modern Slack-like chat system
  • Golang, PHP, MySQL, C++, Node.js, Bash

Projects

ALL THINGS ARE DIFFICULT BEFORE THEY ARE EASY

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Cel Shading & Edge Detection

Cel shading methodology

Game Portfolio

Game development showcase

Website Portfolio

Website showcase

Contact

I CAN BE CONTACTED BY

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